


Radiation also does +50% damage versus Infested Sinew armor, giving it a 1.5x armor type multiplier. Radiation does -75% damage versus Fossilized health, giving it a 0.25x health type multiplier. Let's say you have a weapon that deals pure radiation damage. The Hemocyte uses the Fossilized health type and the Infested Sinew armor type. I'm not going to go into a detailed explanation of how health / shield / armor damage modifiers, but I'll give you the equation for damage versus armored health:Įffective Armor = Armor * (2 – Armor Type Multiplier)įinal Damage = Starting Damage * Health Type Multiplier * Armor Type Multiplier * (300 / ) For the armored Hemocyte, puncture comes in at a close second, while for the unarmored Hemocyte, blast is a close second. So you can see for yourself that corrosive is the best damage type, regardless of lvl and whether or not the Hemocyte's armor is stripped. These are theĭamage multipliers for the unarmored Hemocyte These are theĭamage multipliers for the lvl 75 Hemocyteįor a fully armor-stripped Hemocyte, the level is irrelevant and the only thing determining damage type modifiers is its health type (Fossilized). Oberon Blueprints His first ability, Smite, and his fourth ability, Reckoning, are his offensive based abilities doing mainly impact and radiation damage. At this level, it has 1476.99 Infested Sinew (armor). The maximum lvl for Hemocyte is 75, when 4 Phylaxes and 4 Catalysts are used. These are theĭamage multipliers for the lvl 25 Hemocyte At this level, it has 275.04 Infested Sinew (armor). The minimum lvl for Hemocyte is 25, when no Phylaxes and Catalysts are used. The damage multiplier charts include damage reduction from armor as well as health and armor type modifiers, so they are the final damage multipliers that you apply to your arsenal stats for each damage type. Note: Hemocyte levels and armor values are from the So I decided to do a quick analysis for everyone. I've seen some people spreading misinformation about what damage types to use against the Hemocyte, saying that Radiation is best if you don't strip its armor. Grineer use two kinds of armour, bring Corrosive (Toxin + Electric) for most and Radiation (Heat +. For an unarmored Hemocyte, the best damage type is still corrosive, followed closely by blast. Impact does the most physical damage to their shields. For an armored Hemocyte (any level within the level range for this event), the best damage type is corrosive, followed closely by puncture. TL DR: Corrosive is the best damage type for the Hemocyte, regardless of level and whether or not armor is stripped.
